VR Immersion Depends on Believability

updated April 14, 2017

virtual reality Virtual reality immersion, or the perception of physical presence in a non-physical world using perceived motion, images and sound, takes on many forms. The immersed- or visitor- to a virtual reality scene, or “world,” transforms their sense of self based on these graphics for the most realistic gaming experience possible.
The two focal components to a properly designed immersive digital environment are based on the how believable or profound the perception and interaction is. The more these mimic how the real world works, obviously, the more believable, enjoyable and immersible the user will find it.
The degree to which a user can be immersed in a world depends entirely on the specific immersive digital environment and how interactive it is with the user. This includes believable, panoramic 3D computer graphics, simplicity, sound quality and functionality. Some games even include situational components such as wind, odors and tactile elements.
Once you have the perception and premise laid out, moving onto how the user will interact with the environment is the next step. This has to be as natural and intuitive as possible to illicit the greatest degree of immersion. This requires focus on how the visitor moves through his/her environment in the game. This is critical to eliminating disbelief, the degree of which positively correlates with the visitor’s perception of presence.
There are a handful of factors making some VR experiences more believable than others. But the steady constant to designing a seamless immersion is generating awareness of a physical presence in an artificial environment. Learn more about our AMAZING video game design and development services.

Leave a Reply